Abstract Component; an object stored on an Entity providing data and/or behavior, enabling rendering and System operation on the Entity
Concrete Components should extend from this class and provide an easy-to-guess name (eg Transform -> 'Transform')
Example Components include physics-related Transforms, rendering-related Shaders and Models and Colliders
Constructor. Take a name for the Component
the name of the Component
Abstract Component; an object stored on an Entity providing data and/or behavior, enabling rendering and System operation on the Entity
Concrete Components should extend from this class and provide an easy-to-guess name (eg Transform -> 'Transform')
Example Components include physics-related Transforms, rendering-related Shaders and Models and Colliders