The list of Entities this draw call is rendering; used in uploading uniform values, if applicable
The name of the shader program to use for this render call
The name of the texture atlas to use for this render call; if applicable
The VBOConfig describing the VBO to use in this render call
Interface describing a Renderer configuration object, containing all the information the Renderer needs to execute a single render() call
Produced by the EntityManager in its management and rendering of Entities